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Some polishing.
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@@ -32,11 +32,13 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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- set_bit will be called 300394 times.
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With a conventional bit array implementation, clear would be too slow.
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With a tree/hash based bit array implementation, set_bit would be slower. */
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class Bool_Array
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{
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public:
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/* Initializes the bit array with room for s bits, numbered from 0 to s-1. */
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Bool_Array (unsigned int s);
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/* Initializes the bit array with room for SIZE bits, numbered from
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0 to SIZE-1. */
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Bool_Array (unsigned int size);
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/* Frees this object. */
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~Bool_Array ();
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@@ -48,11 +50,16 @@ public:
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int set_bit (unsigned int index);
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private:
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unsigned int _size; /* Size of array. */
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unsigned int _iteration_number; /* Number of times clear() was called + 1. */
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/* Size of array. */
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unsigned int const _size;
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/* Current iteration number. Always nonzero. Starts out as 1, and is
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incremented each time clear() is called. */
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unsigned int _iteration_number;
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/* For each index, we store in storage_array[index] the iteration_number at
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the time set_bit(index) was last called. */
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unsigned int *_storage_array;
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unsigned int * const _storage_array;
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};
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#ifdef __OPTIMIZE__ /* efficiency hack! */
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