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Rework Bool_Array.
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@@ -1,5 +1,13 @@
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2002-10-03 Bruno Haible <bruno@clisp.org>
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* src/bool-array.h (Bool_Array): Make all members non-static.
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Add an argument to the constructor. Remove init(), rename reset() to
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clear(), rename find() to set_bit().
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* src/bool-array.icc: Move init() code into the constructor.
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Rename reset() to clear(), rename find() to set_bit().
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* src/gen-perf.h (Gen_Perf): Add collision_detector member.
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* src/gen-perf.cc: Update.
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* src/gen-perf.h (Gen_Perf::doit_all): Renamed from
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Gen_Perf::operator ().
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* src/gen-perf.cc (Gen_Perf::doit_all): Renamed from
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@@ -24,14 +24,10 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111, USA. */
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#include <string.h>
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#include "options.h"
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unsigned int * Bool_Array::storage_array;
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unsigned int Bool_Array::iteration_number;
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unsigned int Bool_Array::size;
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/* Prints out debugging diagnostics. */
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/* Frees this object. */
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Bool_Array::~Bool_Array (void)
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{
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/* Print out debugging diagnostics. */
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if (option[DEBUG])
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fprintf (stderr, "\ndumping boolean array information\n"
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"size = %d\niteration number = %d\nend of array dump\n",
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@@ -21,25 +21,38 @@ You should have received a copy of the GNU General Public License
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along with GNU GPERF; see the file COPYING. If not, write to the Free
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Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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/* Define and implement a simple boolean array abstraction,
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uses an Iteration Numbering implementation to save on initialization time. */
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#ifndef bool_array_h
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#define bool_array_h 1
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/* A Bool_Array instance is a bit array of fixed size, optimized for being
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filled sparsely and cleared frequently. For example, when processing
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tests/chill.gperf, the array will be:
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- of size 15391,
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- clear will be called 3509 times,
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- set_bit will be called 300394 times.
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With a conventional bit array implementation, clear would be too slow.
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With a tree/hash based bit array implementation, set_bit would be slower. */
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class Bool_Array
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{
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private:
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static unsigned int *storage_array; /* Initialization of the index space. */
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static unsigned int iteration_number; /* Keep track of the current iteration. */
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static unsigned int size; /* Keep track of array size. */
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public:
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Bool_Array (void);
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~Bool_Array (void);
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static void init (unsigned int *buffer, unsigned int s);
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static int find (int hash_value);
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static void reset (void);
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/* Initializes the bit array with room for s bits, numbered from 0 to s-1. */
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Bool_Array (unsigned int s);
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/* Frees this object. */
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~Bool_Array (void);
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/* Resets all bits to zero. */
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void clear (void);
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/* Sets the specified bit to one. Returns its previous value (0 or 1). */
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int set_bit (unsigned int index);
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private:
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unsigned int size; /* Size of array. */
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unsigned int iteration_number; /* Number of times clear() was called + 1. */
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/* For each index, we store in storage_array[index] the iteration_number at
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the time set_bit(index) was last called. */
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unsigned int *storage_array;
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};
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#ifdef __OPTIMIZE__ /* efficiency hack! */
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@@ -24,56 +24,47 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */
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//#include <string.h>
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//#include "options.h"
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/* Initializes the bit array with room for s bits, numbered from 0 to s-1. */
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INLINE
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Bool_Array::Bool_Array (void)
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Bool_Array::Bool_Array (unsigned int s)
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: size (s), iteration_number (1), storage_array (new unsigned int [s])
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{
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storage_array = 0;
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iteration_number = size = 0;
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}
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INLINE void
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Bool_Array::init (unsigned int *buffer, unsigned int s)
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{
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size = s;
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iteration_number = 1;
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storage_array = buffer;
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memset (storage_array, 0, s * sizeof (*storage_array));
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memset (storage_array, 0, s * sizeof (unsigned int));
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if (option[DEBUG])
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fprintf (stderr, "\nbool array size = %d, total bytes = %d\n",
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size, (unsigned int) (size * sizeof (*storage_array)));
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}
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/* Sets the specified bit to one. Returns its previous value (0 or 1). */
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INLINE int
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Bool_Array::find (int index)
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Bool_Array::set_bit (unsigned int index)
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{
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if (storage_array[index] == iteration_number)
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/* The bit was set since the last clear() call. */
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return 1;
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else
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{
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/* The last operation on this bit was clear(). Set it now. */
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storage_array[index] = iteration_number;
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return 0;
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}
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}
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/* Resets all bits to zero. */
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INLINE void
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Bool_Array::reset (void)
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Bool_Array::clear (void)
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{
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/* If we wrap around it's time to zero things out again! However, this only
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occurs once about every 2^31 or 2^15 iterations, so it should probably
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never happen! */
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occurs once about every 2^32 iterations, so it will not happen more
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frequently than once per second. */
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if (++iteration_number == 0)
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{
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if (option[DEBUG])
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{
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fprintf (stderr, "(re-initializing bool_array)...");
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fflush (stderr);
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}
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iteration_number = 1;
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memset (storage_array, 0, size * sizeof (*storage_array));
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memset (storage_array, 0, size * sizeof (unsigned int));
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if (option[DEBUG])
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{
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fprintf (stderr, "done\n");
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fprintf (stderr, "(re-initialized bool_array)\n");
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fflush (stderr);
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}
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}
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@@ -71,6 +71,7 @@ Gen_Perf::Gen_Perf (void)
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}
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max_hash_value = Key_List::max_key_length () + option.get_asso_max () *
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option.get_max_keysig_size ();
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collision_detector = new Bool_Array (max_hash_value + 1);
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if (option[DEBUG])
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fprintf (stderr, "total non-linked keys = %d\nmaximum associated value is %d"
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@@ -183,13 +184,13 @@ Gen_Perf::affects_prev (char c, List_Node *curr)
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& (option.get_asso_max () - 1);
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/* Iteration Number array is a win, O(1) intialization time! */
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reset ();
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collision_detector->clear ();
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/* See how this asso_value change affects previous keywords. If
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it does better than before we'll take it! */
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for (List_Node *ptr = head;
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!Bool_Array::find (hash (ptr)) || ++collisions < fewest_collisions;
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!collision_detector->set_bit (hash (ptr)) || ++collisions < fewest_collisions;
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ptr = ptr->next)
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if (ptr == curr)
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{
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@@ -274,18 +275,6 @@ Gen_Perf::change (List_Node *prior, List_Node *curr)
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int
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Gen_Perf::doit_all (void)
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{
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#if LARGE_STACK_ARRAYS
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unsigned int buffer[max_hash_value + 1];
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#else
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// Note: we don't use new, because that invokes a custom operator new.
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unsigned int *buffer
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= (unsigned int*) malloc (sizeof(unsigned int) * (max_hash_value + 1));
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if (buffer == NULL)
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abort ();
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#endif
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Bool_Array::init (buffer, max_hash_value + 1);
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List_Node *curr;
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for (curr = head; curr; curr = curr->next)
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{
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@@ -302,19 +291,16 @@ Gen_Perf::doit_all (void)
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/* Make one final check, just to make sure nothing weird happened.... */
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Bool_Array::reset ();
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collision_detector->clear ();
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for (curr = head; curr; curr = curr->next)
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if (Bool_Array::find (hash (curr)))
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if (collision_detector->set_bit (hash (curr)))
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if (option[DUP]) /* Keep track of this number... */
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total_duplicates++;
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else /* Yow, big problems. we're outta here! */
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{
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fprintf (stderr, "\nInternal error, duplicate value %d:\n"
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"try options -D or -r, or use new key positions.\n\n", hash (curr));
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#if !LARGE_STACK_ARRAYS
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free ((char *) buffer);
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#endif
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return 1;
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}
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@@ -324,9 +310,6 @@ Gen_Perf::doit_all (void)
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sort ();
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output ();
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#if !LARGE_STACK_ARRAYS
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free ((char *) buffer);
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#endif
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return 0;
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}
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@@ -346,5 +329,6 @@ Gen_Perf::~Gen_Perf (void)
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fprintf (stderr, "end table dumping\n");
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}
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delete collision_detector;
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}
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@@ -3,7 +3,7 @@
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/* Provides high-level routines to manipulate the keyword list
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structures the code generation output.
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Copyright (C) 1989-1998, 2000 Free Software Foundation, Inc.
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Copyright (C) 1989-1998, 2000, 2002 Free Software Foundation, Inc.
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written by Douglas C. Schmidt (schmidt@ics.uci.edu)
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This file is part of GNU GPERF.
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@@ -28,12 +28,13 @@ Software Foundation, 59 Temple Place - Suite 330, Boston, MA 02111, USA. */
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#include "key-list.h"
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#include "bool-array.h"
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class Gen_Perf : private Key_List, private Bool_Array
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class Gen_Perf : private Key_List
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{
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private:
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int max_hash_value; /* Maximum possible hash value. */
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int fewest_collisions; /* Records fewest # of collisions for asso value. */
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int num_done; /* Number of keywords processed without a collision. */
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Bool_Array *collision_detector;
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void change (List_Node *prior, List_Node *curr);
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int affects_prev (char c, List_Node *curr);
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